/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 dump_entire_map_image.h

	$Header: /heroes4/dump_entire_map_image.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( DUMP_ENTIRE_MAP_IMAGE_H_INCLUDED )
#define DUMP_ENTIRE_MAP_IMAGE_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class t_abstract_adventure_map;

// --------------------------------------------------------------------------
// --------------------------------------------------------------------------
void dump_entire_map_image(
	t_abstract_adventure_map const &	adventure_map,
	int									level );

#endif // !defined( DUMP_ENTIRE_MAP_IMAGE_H_INCLUDED )
